Beware the self-identified “expert”

Every field of human endeavor has its experts: those individuals who, through the right combination of talent, practice, and experience, acquire the highest levels of knowledge and skill within that field.

It is also one of the most basic observations about life and learning that the more you know, the more you realize you don’t know. As such, those who know the most are also (often) the most keenly aware of their own limitations, and are therefore the least likely to comfortably inhabit the identity of “expert.”

And yet, plenty of people proudly inflate their own status to that level, be they charlatans seeking unearned power and influence, or earnest practitioners of lesser abilities, who are simply benignly unaware of their own limitations (if such ignorance can truly be benign). It doesn’t help that we live in a world of “resumé inflation”, where everyone is an expert in everything, simply by virtue of putting those words on a piece of paper.

Of course there are also the occasional “true” experts who act as provocateurs — or simply have raging egos — who may be aware not only of their own limitations, but also of the even more extreme limitations of everyone else around them, and who leverage that knowledge for greater personal gain. But we have another word for these people. (Assholes.)

The challenge then is this: how do we identify those on whom we can most rely to share their “expertise”, if the true expert refuses the label and the self-identified expert is anything but?

I think the answer is simple: we find experts by the admiration of their peers.

Unless they’re all assholes too.

A note about the photo above: That’s Pete Prodoehl, a guy I don’t know much about but whose website I’ve long been aware of, and who does not appear to self-identify as an expert (except in the seemingly tongue-in-cheek way of this photo). But I found the photo on a post on a douchey motivational website for aspiring entrepreneurs, encouraging “expert” self-identification, while not bothering to identify, credit, or link to Pete’s website. Take all of this as you will.

The :first-child conundrum

Update (April 24, 2024): Yeah, this is a really old post. :first-of-type has existed for years now. Maybe it even existed when I wrote this in 2012, but I wasn’t aware of it.


I like to think I’m a pretty adept CSS developer. I may not have written the book, but I have a solid understanding of CSS and can do some sophisticated things with it.

But one place I always get snagged with CSS is in using the :first-child pseudoclass. The idea behind :first-child is that you can apply different styles to the first child element inside a parent element than for the rest of the instances of that child element inside the same parent.

A way I end up wanting to use it a lot is to give the first child different margins than the rest. Maybe most of them need margin-top: 2em; for instance, but I want the first one to be flush to the top of the parent by using margin-top: 0; to override the default margin.

The full CSS might end up looking like this:

div>h2 { margin-top: 2em; }
div>h2:first-child { margin-top: 0; }

And then that would be put together with some HTML like this:

<div id=”content”>

<h2>First header</h2>
<p>This is the first paragraph!</p>

<h2>Second header</h2>
<p>And, surprise! This is the second paragraph!</p>

</div>

So far, so good. The problem is, what if you stick something else into the <div> before the first <h2> that isn’t another <h2>? Say, something like this:

<div id=”content”>

<div class=”floating_sidebar”>This should be floating to
the right of the content.</div>

<h2>First header</h2>
<p>This is the first paragraph!</p>

<h2>Second header</h2>
<p>And, surprise! This is the second paragraph!</p>

</div>

You may have guessed at this point that I’m not describing a hypothetical situation here. This is a stripped-down version of exactly what I’m building right now. The problem is, now the first <h2> is no longer the first child element of the parent <div> overall, so the :first-child CSS gets ignored.

True, it’s not the first child element, altogether, inside the parent. But it is the first <h2> child inside the parent. I can understand how, in other circumstances — say, if the inserted <div> wasn’t a float — you’d want the h2:first-child not to apply here. But in general it seems to me that if you’re specifying a tag with your :first-child, it should only matter that it’s the first tag of that type under the parent, even if there are other different tags before it.

I guess the real solution here would be to create another pseudo-class that does what I want. Now I just need to convince the standards folks and the browser makers to do that.

Note: The sample HTML was kind of a mess when I originally posted this. That’s what happens when you write a blog post in a hurry before rushing out the door for a meeting. It has now been corrected, and I made some other edits for clarity while I was at it.

The real reason Android is (and has always been) in trouble

Over on Daring Fireball, John Gruber links to a Business Insider piece by Jay Yarow, called “Android Is Suddenly in a Lot of Trouble.”

Gruber responds:

It’s not that Android is suddenly in a lot of trouble — it’s that a lot of people are suddenly realizing that Android has been in trouble all along.

Exactly. But he doesn’t go on to mention why it’s been in trouble all along (though as I recall, he has in the past). I’ve seen plenty of reports, like this one from comScore that iPhones use WiFi networks significantly more than Android phones in the U.S. and U.K. This is one way of measuring the qualitative differences in how people use iPhones compared to how they use Android phones. You could also talk about app revenue, for instance.

All of these measurements and analysis revolve around one clear conclusion, especially when one considers how people end up walking out of a store with either an iPhone or an Android phone. Carriers are pushing Android because they can control the experience more. They’re giving away Android phones as stock upgrade models when customers’ contracts come up. People who don’t even care about owning a “smartphone” are bringing home Android phones because that’s just what the sales rep at the store recommended.

Android is in trouble because a lot of its users (the majority? the vast majority?) are just using it as a phone. It’s a commodity. A lot of the people buying it don’t really know or care what it is, and will never actively use its full potential. It’s just a phone. It may be capable of much more, but if it’s not being used for more, what difference does that make?

People who go into a store wanting to purchase a smartphone predominantly choose the iPhone. Not all of them, of course. Tech-savvy people do choose other smartphone platforms, including Android, especially those who want to tinker with the system. But the rest take whatever they are told to buy by their carriers’ sales reps.

This is the biggest reason Android tablets haven’t taken off, and it’s been discussed too. There’s a built-in market for the apathetic purchase of an Android smartphone. But no one (well, I hope) is walking into a cellular carrier’s store and saying “I want a tablet. What tablet do you recommend?” People who want a tablet don’t just want a tablet; overwhelmingly they want an iPad. Most people who don’t want an iPad don’t want a tablet at all. (Almost) everybody needs a phone.

The problem for the carriers, and the reason they’ve been promoting Android, has typically been that Apple retains too much control (from the carriers’ perspective) over the iPhone. That’s not likely to change, but with Windows Phone, suddenly the carriers have other options. Microsoft is definitely keeping a tighter rein on Windows Phone than Google does with Android, but with Windows Phone, the carriers still have options they don’t get with the iPhone. (Not that this lack of control has prevented them from selling millions of the things.)

If Verizon is serious about pushing Windows Phone (along with the fact that they still sell huge numbers of iPhones), then we’ll soon begin to see just how Android was, as Gruber says, in trouble all along. The success it has achieved to date was largely dependent upon carriers pushing it on unsuspecting or indifferent customers. If they stop doing that…

Where’ve I been?

It’s been nearly a month since my last blog post. What happened?

Well, this happened:

That would be the reception area at the front of the new Room 34 Creative Services studio. The business has moved out of my house and into a real storefront space. It’s been a lot of work (plus, I’ve had a lot of work to do anyway), so the blog has suffered. Never fear, I’m still here!

More to come…

Bracing for the HD web

Joshua Johnson has an excellent new post over on Design Shack called Ready or Not, Here Comes HD Web Design, discussing adapting your web design techniques for the imminent HD revolution, being led by the new iPad.

I’ve been adapting my designs for the Retina Display on the iPhone 4/4S for a while now, but it’s easy enough to build a responsive web design that just shrinks down large desktop website images to half their size for display on a tiny iPhone screen. Making an essentially desktop-sized display support high-resolution graphics is a whole other story, and even though I knew (or presumed, along with the rest of the world) that a Retina iPad was coming, I think some small part of me was still in denial about what it would mean for web design.

Well, that future is here. Sure, most of the world is not browsing the web on a Retina Display iPad. But if you think the HD revolution ends there, think again. It’s just getting started. I’m about to enter the implementation phase on a handful of big web projects over the next month. Accommodating the new iPad’s display is going to be one of my top tasks.

I’ve been thinking for the past month or so that I was going to need to address this, and I’ve made the decision that, moving forward, on any site that has responsive web design as a component (which will probably be all sites I do), full-size “Retina Display” graphics are essential.

I posted a comment on Joshua Johnson’s post, where I noted that “Retina” (or, to avoid using Apple’s marketing term, “HD web”) graphics don’t really need to be 326 pixels per inch (ppi), the iPhone 4/4S’s resolution, or even 264 ppi, the new iPad’s resolution.

The standard practice with web images has always been to render them at 72 ppi, but the fact is, browsers don’t care what resolution an image is set to. A pixel is a pixel, and web images get displayed at the screen’s native resolution (unless, of course, you resize the image dynamically in the browser using HTML dimension attributes or CSS). The Retina Display approach Apple uses is to simply double the resolution (quadrupling the number of pixels). Web images by default get “pixel-doubled” in this scenario, displaying at the same relative size as they would if the iPad still had a low-res display, but appearing pixilated or blurry as a result.

You don’t need to render your images at 264 ppi for display on the new iPad. In fact, you can leave the resolution at 72 ppi, because the browser still doesn’t care. (Well, maybe it does; I haven’t actually had an opportunity to test it, but I strongly suspect the answer is no.) You just need to make the pixel dimensions of the image twice what they were before. In fact, even if you do change the resolution, you still need to double the dimensions. That’s the key.

After mulling all of this over for the past week, I’ve decided I’m going to have to get a new iPad (what a hardship, I know). I could technically do this work without it, but I think it’s important to be able to see what I’m producing, if for no other reason than to remind myself how important it is.

This is going to be an ongoing process, and because web design (or, more accurately, web design implementation — I usually work with designers who produce the initial UI in Illustrator or Photoshop) is only one part of my job, I can’t give it my undivided attention. But it’s something I am preparing now to immerse myself in as fully as possible. From now on, this is just how I do things. And with that in mind, there are some key points to consider:

1. Some images are more important to represent high-res than others. Logos, absolutely, 100%. Design elements that are on all pages (backgrounds, borders, navigation) come next. One-off photos are not as critical, but probably still are if they’re on the home page. But consider the next point as well.

2. Bandwidth is a concern. I’ve been somewhat dismissive of this up to now, as I’ve been focusing on high-res logos for the iPhone’s Retina Display — it can just take the regular web images and show them at half size to achieve high-res — but if you’re suddenly talking about downloading 4 or 5 high-res photos for a home page slideshow, it’s going to be a problem. Making users with standard resolution download unnecessarily large images is bad; making iPad users eat up their 4G data plan downloading your perfect-looking photos is bad too. Most of the attention paid to bandwidth in this discussion that I’ve seen so far has focused on the former, but both need to be addressed.

3. CSS and SVG. Joshua Johnson talks about this in his post. If we can render elements using CSS instead of images (things like curved corners, gradients, shadows, etc.), we should do that. More complex vector graphics can be displayed in SVG. All modern browsers now (finally) support SVG. Up to now it’s been a cool but essentially useless technology, due to lack of widespread support. But IE8 and earlier don’t support SVG, so if those browsers matter (and unfortunately they probably still do), you need a backup plan.

It is an exciting time to be working in web design and development. More and more, the challenges center around adapting your techniques to take advantage of cool new features and capabilities, not accommodating the limitations of crap browsers. But they’re still challenges, and we’re just beginning to discover their depth, along with their solutions.

Update: Over at Daring Fireball, John Gruber just linked to Duncan Davidson’s post detailing an issue with WebKit (the rendering engine inside Safari) automatically scaling down images above a certain size, specifically over 2 megapixels. Looks like sending huge, high-res images to the new iPad might present even more challenges than the ones I’d been considering.

I still don’t have that new iPad, so we’ll see what happens when I get it. (Tomorrow?)

Update #2 (March 25, 2012): A few more days have passed, and more has been learned on this topic. Duncan Davidson has a follow-up post that further explores the issue and a tentative path forward.

P.S. I did get that new iPad, and Duncan’s demo of an 1800-pixel JPEG on the iPad’s Retina Display is truly impressive. But what I find really interesting about it is that the 1800-pixel version of the photo looks better than the 900-pixel version even on a regular computer display… because, as I’ve observed, WebKit downscales images better than Photoshop does.